# Compare Net Forge with other tools

> When to pick Phaser, Colyseus, Godot, PlayCanvas, Babylon.js, three.js or boardgame.io, when to pick Net Forge, and how they fit together.

Net Forge, the open-source multiplayer browser game engine built for AI coding agents, is published on npm under `@netforge` with source at https://github.com/netnetdev/net-forge.

Source: https://forge.netnet.capital/docs/compare  
Last updated: 2026-10-24. Checked against @netforge/engine 0.2.0.

Each page describes the other tool from its own docs, says which jobs it is the better choice for, and where Net Forge fits. Start with [3D multiplayer browser game engines compared](https://forge.netnet.capital/docs/compare/3d-multiplayer-engines.md) for a table of Babylon.js, PlayCanvas, three.js, Godot, Unity and Net Forge, or [Net Forge vs Phaser + Colyseus](https://forge.netnet.capital/docs/compare/phaser-colyseus.md) for the common 2D stack.

- [3D multiplayer engines compared](https://forge.netnet.capital/docs/compare/3d-multiplayer-engines.md): Babylon.js, PlayCanvas, three.js, Godot web export, Unity Web and Net Forge side by side for a 3D multiplayer browser game: rendering, editor, physics, multiplayer and the backends each pairs with, language, license and AI-agent tooling, each cited from its own docs.
- [Net Forge and Phaser](https://forge.netnet.capital/docs/compare/phaser.md): Phaser is a mature 2D framework for browser games with a very large example library. Net Forge is a 3D multiplayer engine with one simulation shared by client and server and ten finished multiplayer games to start from.
- [Net Forge vs Phaser + Colyseus](https://forge.netnet.capital/docs/compare/phaser-colyseus.md): Phaser + Colyseus is a proven open-source stack for 2D multiplayer browser games, with the client and the server as two codebases you own. Net Forge is a 3D engine where one simulation runs on the server and in the browser, with ten finished multiplayer games to start from.
- [Net Forge and Colyseus](https://forge.netnet.capital/docs/compare/colyseus.md): Colyseus is an open-source multiplayer server framework for Node.js with SDKs for many engines. Net Forge uses Colyseus for its rooms and transport and adds a shared simulation, a three.js renderer, a typed game API and ten finished games on top.
- [Net Forge and Godot web export](https://forge.netnet.capital/docs/compare/godot-web-export.md): Godot is a free, open-source 2D and 3D engine with an editor that also exports to the web. Net Forge is a TypeScript engine made for the browser, with one simulation shared by client and server and ten finished multiplayer games.
- [Net Forge and PlayCanvas](https://forge.netnet.capital/docs/compare/playcanvas.md): PlayCanvas is an open-source WebGL2 and WebGPU engine with a browser-based visual editor. Net Forge is a code-first TypeScript engine with one simulation shared by client and server and ten finished multiplayer games.
- [Net Forge and Babylon.js](https://forge.netnet.capital/docs/compare/babylonjs.md): Babylon.js is an open game and rendering engine for the web with WebGPU support and a large Playground. Net Forge is a TypeScript engine with one simulation shared by client and server and ten finished multiplayer games.
- [Net Forge and three.js](https://forge.netnet.capital/docs/compare/threejs.md): three.js is a general-purpose JavaScript 3D library, and Net Forge is built on it. Net Forge adds a simulation shared by client and server, netcode, physics, a typed game API and ten finished multiplayer games.
- [Net Forge and boardgame.io](https://forge.netnet.capital/docs/compare/boardgame-io.md): boardgame.io is an open-source engine for turn-based games that turns move functions into a multiplayer game with secret state, phases, bots and a lobby. Net Forge offers a finished 3D card battler and three other board-style templates on an authoritative room.
